FANDOM


This article, Myrkur, was written by Ghost47. Please do not edit this fiction without the writer's permission.

This article, Myrkur, is under construction by ghost47. The author of this article promises to make updates to this article soon, or is doing so right now.

ImagesCAOAZPCL
Myrkur
Created by: ghost47
Intelligence
Origin: Mutant
Category: Supervillian
Status: Alive
Personal Data
Real Name: Unknown
Known Aliases: The Darkness, Living Shadows, and Creeper.
Species: Mutant
Age: unknown
Height: Variable
Weight: Variable
Eye Colour: Red
Hair Colour: none
Citizenship: Unknown
Place of Birth: Unknown
Date of Birth: Unknown
Current Residence: Ground Alpha
Affiliation: Himself
Marital Status: Unknown
Known Relatives: None
Known Powers
Darkness Manipulation, possession and Shadow Mimicry
Training / Abilities
Darkness Manipulation, Possession and Shadow Mimicry
Equipment
None
Footnotes
Confidential


Myrkur is a strange conduit with the abilites of controlling Darkness. Myrkur is the on and off enemy of Abraxx, and Calamity

Origins It is in a unknown timeframe that Myrkur came into existance or how he got his strange powers. But it is known that Myrkur has some connection with his current and longest host, 6 year old Daniel Snop.


Powers and Abilites Darkness Manipulation: Myrkur can create create, control, manipulate, materialize and summon darkness in various ways. As a being made of Darkness and Shadows, Myrkur can control is own body in many ways. Myrkur can also teleport himself and his host to any place in the world that has shadows or darkness. Myrkur can manipulate, slice through or devour anything that comes in contact with his shadow and it appears invulnerable to conventional physical harm, although it can be deflected by sufficiently hard objects; Carbon-hardened objects appear particularly resistant. He can also see and talk through his shadowy eyes and mouths wherever his shadow can extend. Myrkur`s Shadow can consume living things and assimilate the abilities and strengths of that particular victim, along with their corresponding weaknesses.


Shadow Mimicry: this power is passive and Myrkur is always using it making him stuck in his shadow form. Mykur can also crawl around on the floor, ceiling, or walls while appearing in a 2D form or he can pop off and assume a shadowy 3D form.


Possission: Myrkur can possesse someone by attaching his body to their shadow controlling them completely. This power only works on normal human beings. When possessed the victem gains a echo in their voice that sounds exactly like Myrkur.



Strengths and Advantages


Shadow Form: Since Myrkur is a shadow he is immune to almost all attacks. His attacks
FMA2-48-05

Myrkur with his host Daniel Snop fighting a tough lightning conduit.

may still be bloced but he is almost impossible to injury.

Host: Should Myrkur have a host his energy is almost unlimited.



Weakness and Disadvantages Shadow Form: Since Myrkur is a shadow is is vastly wounded by bright Lights. Flames produce lights that wound and weaken him. Only a vastly bright light would shatter Myrkur`s control over a host.

No Host: Should Myrkur have no host he is vastly weaker since he needs to feed off the psionic energy of physical beings to gain strength.
Tumblr m6e7i7eWGb1ruea8lo1 500

Myrkur with a small boy as a host with the boys right eye already disintegrating.

Host: Should Myrkur have a host then he gains a big weak point. The host is connected to Myrkur and should they be injuryed then Myrkur feels their pain. if his host is dieing from lack of psionic energy they will start to disintergrate and shadows will start to replace the disintergrating parts.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.